Rethinking the combat interface
Developing a chip-based command system and a smartphone-inspired panel, with clearer focus on the active character.
Tactical choices. Complicated people. A reason to make it to tomorrow.
Discover our first game
A SINGLE-PLAYER NARRATIVE GAME
A survival competition played out on a live broadcast. Behind the spectacle are people searching for something worth holding on to.
We are developing a single-player game that brings chip-based tactical combat, exploration, shelter life, and character relationships into one story.
WHAT WE ARE MAKING
TACTICAL COMBAT
Build your options with ability chips, direct a streamer and their summoned companions, and decide when to spend a shared pool of resources. A smartphone-inspired command interface puts each decision in your hands.
Design in progress. Systems may evolve during development.ABOUT NEON FINALE
An independent studio built around a simple ambition: make the people in a game matter.
Neon Finale is a solo, self-funded game studio. Our first project explores how strategy, survival, and everyday moments can shape the bonds between characters.
Our development process combines hands-on creative direction with AI-assisted planning, balance analysis, and programming. Claude supports that process as the game takes shape.
FROM THE STUDIO
A few things we are working on.
Developing a chip-based command system and a smartphone-inspired panel, with clearer focus on the active character.
Shaping the relationships, exploration, and shelter routines that give each encounter its emotional weight.
The start of an independent studio and a focused, solo development journey.
LET’S TALK
For publishing, collaboration, or a conversation about what we are making.
neonfinale@neonfinale.co.kr